Also the human reaper was probably the single most boring fight in the whole trilogy both mechanically and artistically. Mass Effect 2 has an amazing gameplay sequence but narratively it is the worst ending from the three games imo and is pretty overrated. I actually wasn’t much of a fan of a lot of the endings mentioned here (I thought the HL2 ending was one of the worst let downs I’ve ever played through, a cheap nod to the first’s ending without understanding why it worked so well the first time around and why it couldn’t work as well the second time. Nothing else even comes close, despite the over long cutscenes, frequently flat out terrible dialogue and, well, being an MGS title, it has the perfect ending to a damn good game. Prepare to see so many more The Division / Destiny style endings, “You’ve beaten all the story content we have for you, but your journey is just beginning, Agent/Operative/Guardian/Commander/.” God forbid a successful resolution keep players from continuing to engage with the game as a live fucking service. Even good games have a habit of shit endings. More recently, “We can’t actually finish the game, because it’s open world and you still need to be able to finish the sidequests/play with online people/resolve the game in DLC.”
You killed the big bad, rescued the kingdom, whatever. “Congratulations: You have finished the game,” was the norm for decades. Eg: Bioshock 1, System Shock 2, Deadspace, Horizon: Zero Dawn, Doom, Wolfenstein, Fallout 4, Nier 1, Far Cry 3, Braid, FF6-8, Fable 3, S.T.A.L.K.E.R., Red Dead Redemption, Sleeping Dogs… Then you’ve got the games whose endings were let-downs, and whose ‘real’ endings – or real emotional twists/payoffs – were somewhere towards the end, and the rest of the game was just… resolution of the revelation. Some were just pure, raw, unadulterated catharsis. Things that were poweful, emotionally, which I may not necessarily have agreed with or wanted, but could understand. Usually for their last-second twists that make sense but were nonetheless a surprise, or reveal lore details that put so much of the adventure – just had – in context. But some of them definitely stick with me. The final one will be Shozuka Plains II and it will unlock the final ending.I don’t get to see a lot of endings. Life with Laharl – Lose on Battlegrounds, Havanaįor the final ending, simply beat all the battleground stages.Quest for the Ultimate Desert – Lose on Battlegrounds, Hill Fortress.Rise of Prism Flonne – Lose on Battlegrounds, Ancient Town.Prinny Protagonist – Lose on Battlegrounds, Shozuka Plains.Please note, I believe the second version also unlocks the ending but I can only confirm the following points. The chart below is where each ending is unlocked. I, unfortunately, did that and it was roughly 45 minutes to auto to that point. Missing them will force players to do a whole run to get back to that point. There is no negative to losing, the ending plays, it unlocks and then you can retry the stage and progress. The next four endings are unlocked by losing the stage.
Disgaea infinite endings how to#
How to Get Prinny Protagonist Through Life with Laharl Once the bill is passed, you should get a new set of stages that have distinct requirements to unlock the remaining endings.
While Baal will give you new dialogue, the endings are related to unlocking Laharl’s postgame story. One is the Overlord’s Challenge story arc and the other is Baal. Unlock the Overlord’s ChallengeĪfter finishing the story you’ll have the option to unlock two new stages. Finishing the rest of the story mode will result in the true ending and you can start unlocking the additional endings. This will happen naturally and lead to the second act in the story. To unlock the ending, all players need to do is complete Disgaea 6: Defiance of Destiny‘s story mode. Here’s our Disgaea 6: Defiance of Destiny – Ending Guide: Complete Disgaea 6: Defiance of Destiny’s Story To make it easier, here is a handy guide to unlocking each ending. While there are multiple endings in Disgaea 6: Defiance of Destiny, they’re extremely easy to miss and pain to reclaim. Some are funny, others weird, a few are haunting and most have weird requirements. Most Disgaea games offer unique takes and weird outcomes that end in a variety of endings.